PokeInteger
System function.
The PokeInteger function writes a value of type Integer or Unsigned to memory. Not available in WinTask Lite.
Syntax
PokeInteger(<address>,<value>,<number_of_bytes>)
or
ret=PokeInteger(<address>,<value>,<number_of_bytes>)Parameters
<address>: integer or UNSIGNED, address to which <value> is written.
<number_of_bytes>: 1, 2 or 4.
Return value
ret, numeric return code. When <value> has been written successfully, the function returns 0, otherwise use this return code for Error Handling.
Example
dim Myvalue as unsigned
Myvalue=32500
ret=PokeInteger(MemPtr,myvalue,4)
Example code
'ASCII code
'77 121 32 115 116 114 105 110 103
'M y s t r i n g
dim pointer as unsigned
dim address as unsigned
'Writes a string to memory
pointer=allocate(32)
ret=PokeString(pointer,"My string",1)
'reads the string as integers (ASCII codes)
i=0
repeat
address=pointer+i
var=PeekInteger(address,1)
mes$=mes$+"Byte "+str$(1+i)+" : "+str$(var)+"\n\"
i=i+1
until i=8
msgbox(mes$,64,"Reads in memory")
'---------------------------------------------------------------
'Writes integer in memory (ASCII codes)
pointer=allocate(32)
address=pointer
ret=PokeInteger(pointer,77,1)
pointer=pointer+1
ret=PokeInteger(pointer,121,1)
pointer=pointer+1
ret=PokeInteger(pointer,32,1)
pointer=pointer+1
ret=PokeInteger(pointer,115,1)
pointer=pointer+1
ret=PokeInteger(pointer,116,1)
pointer=pointer+1
ret=PokeInteger(pointer,114,1)
pointer=pointer+1
ret=PokeInteger(pointer,105,1)
pointer=pointer+1
ret=PokeInteger(pointer,110,1)
pointer=pointer+1
ret=PokeInteger(pointer,103,1)
'0 binary for end of string
pointer=pointer+1
ret=PokeInteger(pointer,0,1)
var$=PeekString$(address)
msgbox("String read : "+var$,64,"Memory read")